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Layer 1OO? stop();  actions3PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrameK040??(qK040??0  CPicShape(s0X0X0? Layer 1OOPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrame CPicShape?090?&qp?090?NN.00D0D? Layer 1OOPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrame<000p0          1 1  ; ; 2 2 1 1  ; ; 2 2 ?r Layer 1OOCPicText X0 Verdana(1?n| Layer 23ePPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrame CPicSprite"]move_2<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='game' oldCopiedComponentPath=''> </component> ?D Layer 1OO?J Layer 23PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrame CPicShape 00 F?4[0 F0 ?P(sX000XP%1?1d Layer 1OOPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrameOt-00A?(N0A0-?`7z000? Layer 1OOPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrame CPicShape^]L0-0F?f:t-0F0?dfffl0D0D0?[ Layer 1OOPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrame<00000mmttjjqqttmmqqjjqqqq  __qq__qq   tttt     TTTITBBBBP@<HHVx@@IFF/@?1 Layer 1OOCPicText  !0 Verdana(2?0 Layer 23? Layer 3OPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrame CPicSymbol?Y)stop(); CPicSpriteobst<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='game' oldCopiedComponentPath='21.1'> </component> ?jstop();?j?,q? Layer 1OO?offB?on^?obstacleW?move1K?move2 Layer 23 PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrame00000?  Layer 1OOPPPPPPPPPPPPPCPicPage CPicLayer CPicFrame CPicShapeGG00000?[ Layer 1OOPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrame CPicShapes00000?Xn Layer 1OOPPPPPPCPicPage CPicLayer CPicFrameCPicText T Verdanaf(Replay?D | @Verdanaf(Replay?UZ | @Verdanaf(Replayfp0p00 ?h Layer 1OOPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrame CPicShape 00000?v Layer 1OOPPPPPPPPPCPicPage CPicLayer CPicFrame CPicShape<whKKj4jjh4K4j4l44Kjl4jh?] Layer 1OOPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrame CPicShape<whKKj4jjh4K4j4l44Kjl4jh?W Layer 1OOPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrame CPicShape<hKKj4jjh4K4j4l44Kjl4jh?6z Layer 1OOPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrame CPicShape<hKKj4jjh4K4j4l44Kjl4jh?B Layer 1OOPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrameCPicText 9 Verdana(HOME<as4<vj(< 4 2 3 200x  ?G Layer 1OOPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrame CPicSha      !"#$%&'()*12345679:;<=>?@ABDEFGHIJKLMNOPRSTUVWXYZ[\]^_`abcde|}~pe<hKKj4jjh4K4j4l44Kjl4jh?i Layer 1OOPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrameCPicTexSymbol 41Symbol 38Media 1# Page 6+Symbol 25 Symbol 24 Symbol 23hSymbol 22t  Verdanafff(Quit?oJ Layer 1OOPCPicPage CPicLayer CPicFrame CPicButton) 'C bt_1_left?J Layer 1OOPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrame?A Layer 1OOPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrame CPicShape$ze |0|00? = Layer 1OOPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrameCPicText ` Verdana"""(next?1 ` VCPicPage CPicLayer CPicFrame?RCPicText )| Verdana(Level 2"<D:X0404000000000 N000t  & Verdana(Congratulations!!!?wU Layer 1OOPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrameCPicTexSymbol 3jSymbol 10zSymbol 17Symbol 183Symbol 41Symbol 38Media 1 Page 6+CPicPage CPicLayer CPicFrame?0 CPicButton++. Z@&on(release){ gotoAndPlay("game",1); }bt_play?@     I !"#$&'()+,-./023456789:;<=?@ABCDEFGHRJKLMNOPQSTUVWXSymbol 16Symbol 34 j,Symbol 35^Symbol 36SSymbol 46>bPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPP Layer 1OOPPPPPPPPPPPPP` Verdana"""(Play"""<008 0?LO Layer 1OOerdana"""(next"""<`000P ?l. Layer 1OOPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrameCPicText ` 3 Verdana(PLAY!?;v ` 3 Verdana(PLAY!?]R y?  Verdanafff(Replay?.9 Layer 8OO?BCPicText  . Verdana(1. Your Goal is to take the "Home".  CPicSprite  ]circle01<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='INSTRUCTIONS' oldCopiedComponentPath='1'> </component>  4 Verdana(2. Click the s in the grid to stop the .*!l*!l ,circle01<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='INSTRUCTIONS' oldCopiedComponentPath='2'> </component>  +8 Verdana(3. Use and to move and to push the .ffgf"f<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='INSTRUCTIONS' oldCopiedComponentPath='3'> </component>  ffff 'Fmove_1<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='INSTRUCTIONS' oldCopiedComponentPath='4'> </component> "^"^qcircle01<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='INSTRUCTIONS' oldCopiedComponentPath='5'> </component>  ` !l Verdana(INSTRUCTIONS:  +1 Verdana(4. Watch the " ", you lose when it ends.  ) Verdana(Time  V Verdana(GOOD LUCK!?M textsO?.<D:X0404000000000 N00000007Xn8_8_8+88u.8@$ 000 $00 N000000003 NT3 N63 N13 N03 N03 N03 N6?yf light?$tC<00 00CPicPage CPicLayer CPicFrameCPicText Tk Verdana(Sorry, you lose! CPicButton-- l{ bt_replay2  mG?oO Layer 1OO CPicSprite! ! i4<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath='28'> </component>  J N0000?h houseO-<O`Z0003:.X0404000000000 N03p00030300q7F3Z00000000000`3$Ѡ303`030i0^;0t33 N3b? lightB<00 0000 00000 N00 0000 0000 0000 000F 003xF´300 00003F1( 30&3N3 30 3v 3F3 3@ 3 333ƹE%%)))()(%(%()))()(%%%%4!4!%%%(%(%(%(%(%(4!(4!(%(%(%%4!4!4!4!LLLLddddddLLLL4!4!||||      ||              (((( ( ( ) )(( ( (|(|(|(|(|(|((((((((((((((((((( ( ( ( ( ) ) ( ( ( ((( ) ) ) )L(L(L(L(d(d(d(d(L(L(d(d(4!(4!(4!(4!(4!(4!(L(L(((d(d(|(|(||dd4!h4!h4!4!dXdXdddhdhddLhLhLL|X|X|||h|h||XXhh h h     h h h h   ( ( s" s"|(|(|s"|s"((s"s" ( ( s" s" s" s" ( (4!(4!(4!s"4!s"L(L(Ls"Ls"d(d(ds"ds"  44  ((44? gridO?.stop(); Layer 23PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPage 3Page 2<Symbol 45$1*Symbol 44*t  Verdanafff(Replay?5  Verdana(ReplaCPicPage CPicLayer CPicFrameCPicTex0000300 N000000003 N3 N<3 N3 N1 N33 N3 N3 N?$ lightOO? CPicSprite.`.`<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='game' oldCopiedComponentPath=''> </component> 8<00 0000 00000 N00 0000 0000 0000 000F 003 0 N3'3N30N3N3N30N3 N3N3N? gridO?S # # |home<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='game' oldCopiedComponentPath=''> </component> ?`, home?m Jlcircle <component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='game' oldCopiedComponentPath=''> </component> ,,acircle01<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='game' oldCopiedComponentPath=''> </component> ,,a(circle02<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='game' oldCopiedComponentPath=''> </component> a,a,circle03<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='game' oldCopiedComponentPath=''> </component> ? A Layer 5O?6] \&K,X@ verdana3( timer_txt `,rT verdana(Time Left:?$ timerO CPicButtonx2) x2) $ A?-" stop(); setInterval(countdown, 1000); time2 = 1000; function countdown() { time2 = time2 - 1; } timer_txt.onEnterFrame = function () { timer_txt.text=time2; countdown(); if(time2==0){ gotoAndPlay("lose",1); } } loadLevel(); function loadLevel(xval:Number, yval:Number) { gridSpot[xval][yval].switchState(); if (gridSpot[xval][yval].LightState == true) { gridSpot[xval][yval].switchState(); trace(counter2 + "spot"); } //if (LightState == "on") this.gotoAndStop("off"); /* if(gridSpot[xval][yval].LightState == true){ gridSpot[xval][yval].switchState(); } */ //gridSpot[9][6].switchState(); //gridSpot[6][9].switchState(); //gridSpot[5][9].switchState(); } circle._y = -100; circle._x = 250; boxes[1]._x = 326; boxes[1]._y = 475; boxes[3]._x = 476; boxes[3]._y = 475; boxes[5]._x = 376; boxes[5]._y = 475; boxes[6]._x = 426; boxes[6]._y = 475; //obstacles boxes[2]._x = 276; boxes[2]._y = 325; boxes[0]._x = 177; boxes[0]._y = 226; boxes[4]._x = 376; boxes[4]._y = 325; onEnterFrame = function() { if (isHit(circle,home)) { gotoAndPlay ('congratulations',1); circle._alpha = 0; boxes[2]._alpha = 0; boxes[0]._alpha = 0; boxes[4]._alpha = 0; bt_1_steps._alpha = 0; bt_2_steps._alpha = 0; bt01_left._alpha = 0; bt01_right._alpha = 0; bt02_left._alpha = 0; bt02_right._alpha = 0; bt02_right._down = 0; gridSpot[xval][yval]._alpha = 0; for(var xval=0;xval<10;xval++) { for(var yval=0;yval<10;yval++) { gridSpot[xval][yval]._alpha = 0; /* if (gridSpot[xval][yval].LightState == true) { grigridSpot[xval][yval].switchState(); } */ } } trace("hit" + home); } } //botton 1 //bt_1_steps=attachMovie("bt_1_steps", "bt_1_steps" + i, _root.getNextHighestDepth()); bt_1_steps._x = -55.5; bt_1_steps._y =252; //bt01_left=attachMovie("bt_1_left", "bt_1_left" + i, _root.getNextHighestDepth()); bt01_left._x = 85; bt01_left._y = 300; //bt01_right=attachMovie("bt_1_right", "bt_1_right" + i, _root.getNextHighestDepth()); bt01_right._x =120; bt01_right._y = 300; //boton 2 //bt_2_steps=attachMovie("bt_2_steps", "bt_2_steps" + i, _root.getNextHighestDepth()); bt_2_steps._x = 352; bt_2_steps._y = 99; //bt02_left=attachMovie("bt_2_left", "bt_2_left" + i, _root.getNextHighestDepth()); bt02_left._x = 334; bt02_left._y = 99; //bt02_right=attachMovie("bt_2_right", "bt_2_right" + i, _root.getNextHighestDepth()); bt02_right._x = 369; bt02_right._y = 99; //bt02_down=attachMovie("bt_2_down", "bt_2_down" + i, _root.getNextHighestDepth()); bt02_down._x = 351.5; bt02_down._y = 115; bt_1_steps.onPress = function() { } bt_1_steps.onEnterFrame = function() { } function isHit(mc1:MovieClip, mc2:MovieClip):Boolean { // "yMax", "yMin", "xMax", "xMin" var bounds_obj1:Object = mc1.getBounds(this); var bounds_obj2:Object = mc2.getBounds(this); if ((bounds_obj1["xMax"] > bounds_obj2["xMin"] && bounds_obj1["xMin"] < bounds_obj2["xMax"] ) && (bounds_obj1["yMax"] > bounds_obj2["yMin"] && bounds_obj1["yMin"] < bounds_obj2["yMax"])) return true; return false; }  actionsO PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrameCPicText )| Verdana(Level 1"<D:X0404000000000 N0000000300 N000000003 N3 N03 N03 N '30 N13 N<3 N03 N?`9 lightOO CPicSprite.`.`v<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='game' oldCopiedCompoSymbol 43%Symbol 42Symbol 27 Symbol 26j     I !"#$&'()+,-./023456789:;<=?@ABCDEFGHRJKLMNOPQYSTUVWXSymbol 25 Symbol 24 Symbol 23hSymbol 22PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPOOPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPt  & Verdana(Congratulations!!!?wU Layer 1OOPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrameCPicText  Verdanafff(Replay?1E  Verdana(ReplaCPicPage CPicLayer CPicFrameCPicTex y?  Verdanafff(Replay<" B000x?S Layer 1` Verdana"""(Play"""<008 0?LO Layer 1OOCPicPage CPicLayer CPicFrame~Wa00Z0Y?O backgorundOOCPicText Tk Verdana(Sorry, you lose! CPicButton + + Lon(release){ //gotoAndStop("Instructions",1); unloadMovie("circle"); } bt_replay2 + ++ + N?r Layer 1OO CPicSprite! ! Oh<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath='28'> </component>  J N0000?  houseO-<O`Z0003:.X0404000000000 N03p00030q047F04q3Z00000000000`3I03@LѠ303`03030i;^t33 N3b?.6 lightB<8J00000 N00 0000 0000 0000 000F 0000 0000 000000030( 030&3ZN3 3` 3F 03F 3j> 303030 36 E%%)))()(%(%()))()(%%%%4!4!%%%(%(%(%(%(%(4!(4!(%(%(%%4!4!4!4!LLLLddddddLLLL4!4!||||      ||              (((( ( ( ) )(( ( (|(|(|(|(|(|((((((((((((((((((( ( ( ( ( ) ) ( ( ( ((( ) ) ) )L(L(L(L(d(d(d(d(L(L(d(d(4!(4!(4!(4!(4!(4!(L(L(((d(d(|(|(||dd4!h4!h4!4!dXdXdddhdhddLhLhLL|X|X|||h|h||XXhh h h     h h h h   ( ( s" s"|(|(|s"|s"((s"s" ( ( s" s" s" s" ( (4!(4!(4!s"4!s"L(L(Ls"Ls"d(d(ds"ds"  44  ((44? - gridO?kkstop(); bt_replay2.onRelease = function() { unloadMovieNum(1); unloadMovieNum(1); // unloads whatever is in _level1 loadMovieNum("game01_final.swf", 1); // rectangle.swf replaces square.swf trace("hit replay"); } Layer 23 PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrame~W&_0Z0Y0aL?E backgorundOO ?z?P?Qz?P? CPicSymbolNN ?,NN ?  actionsO ?E? ?o? y?u ?8t CPicButton + + Lon(release){ //gotoAndStop("Instructions",1); unloadMovie("circle"); } bt_replay2+ ++ + ?n bts CPicSpriteD D TS<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component>  ?CPicPage CPicLayer CPicFrame ?W?yj?]?[?kY CPicSymbolNN ?x NN ?DD actionsO ?/?TS??? ? I ?a CPicButton-- 4 bt_replay2 Y?+ bts CPicSpriteD D s<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='congratulations' oldCopiedComponentPath='1'> </component>  ?+$#m<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='congratulations' oldCopiedComponentPath='2'> </component> ?t$H$n<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='congratulations' oldCopiedComponentPath='2'> </component> ?z$#n<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='congratulations' oldCopiedComponentPath='2'> </component> ?UO 6 AV0<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='congratulations' oldCopiedComponentPath='2'> </component> ?%$@v<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='congratulations' oldCopiedComponentPath='2'> </component> ?b%O$u]<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='congratulations' oldCopiedComponentPath='2'> </component> ?A%$I<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='congratulations' oldCopiedComponentPath='2'> </component>  ?5HeedN<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='congratulations' oldCopiedComponentPath='2'> </component> ?&R$#<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='congratulations' oldCopiedComponentPath='2'> </component>  ?v$#T?<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='congratulations' oldCopiedComponentPath='2'> </component> ?Cp ballO! ! 9Q<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='congratulations' oldCopiedComponentPath='28'> </component>  J N0000 ?jF! ! _<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='congratulations' oldCopiedComponentPath='28'> </component> V]00bV0?w[! ! f<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='congratulations' oldCopiedComponentPath='28'> </component> V]00bV0?k! ! Ck<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='congratulations' oldCopiedComponentPath='28'> </component> sV]00bV0?1v! ! $<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='congratulations' oldCopiedComponentPath='28'> </component> V]00bV0?[! ! [<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='congratulations' oldCopiedComponentPath='28'> </component> sV]00bV0 ?x! ! p<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='congratulations' oldCopiedComponentPath='28'> </component> V]00bV0?V house3-<O`Z0003:.X0404000000000 N03p00030q047F04q3Z00000000000`3I03@LѠ303`03030i;^t33 N3bL?  lightOB<8J00000 N00 0000 0000 0000 000F 0000 0000 000000030( 030&3*N 3` 3H 3vH 03F 3j> 303030 36 C%%)))()(%(%()))()(%%%%4!4!%%%(%(%(%(%(%(4!(4!(4!4!4!4!LLLLddddddLLLL4!4!||||      ||              (((( ( ( ) )(( ( (|(|(|(|(|(|((((((((((((((((((( ( ( ( ( ) ) ( ( (nentPath='21'> </component> 8<00 0000 00000 N00 0000 0000 0000 000F 003 0 N33v N30N3&N3N3`N3@N3N3`N8%%)))()(%(%()))()(%%%%4!4!%%%(%(%(%(%(%(4!(4!(%(%(%%4!4!4!4!LLLLddddddLLLL4!4!||||      ||              (((( ( ( ) )(( ( (|(|(|(|(|(|((((((((((((((((((( ( ( ( ( ) ) ( ( ( ((( ) ) ) )L(L(L(L(d(d(d(d(L(L(d(d(4!(4!(4!(4!(4!(4!(L(L(   ( ((((( ( (  |(|(||(( ( (  d(d(|(|(d(d(dd||ddL(L(LL4!(4!(4!4!?2 gridO # # [home<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='game' oldCopiedComponentPath='28'> </component> L(L(L%L%L%L%%%%%%(%(L(L(%%%%%(%(?~ homeO zcircle <component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='game' oldCopiedComponentPath='12'> </component> ,,lcircle01<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='game' oldCopiedComponentPath='25'> </component> ,,=circle02<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='game' oldCopiedComponentPath='26'> </component> a,a,"^circle03<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='game' oldCopiedComponentPath='27'> </component> ?` Layer 6 \&K,X@ verdana3( timer_txt `,rT verdana(Time Left:?{u timerO CPicButton; ; $ A?7)stop(); setInterval(countdown, 1000); time = 1000; function countdown() { time = time - 1; } onEnterFrame = function () { _root.timer_txt.text=time; countdown(); if(time==0){ gotoAndPlay("lose",1); } } var gridSpot = Array; gridSpot = new Array (); var posCount:Number = 0; var boardState:Boolean = false; xdistance = 50; ydistance = 50; var ct=0; var circleMoving = true; for(var xpos=0;xpos<10;xpos++) { var column = new Array(10); for(var ypos=0;ypos<10;ypos++) { column[ypos] = attachMovie("Light", "Light"+ ct, _root.getNextHighestDepth()); column[ypos].init(xpos, ypos); ct++; } gridSpot[xpos] = column; } loadLevel(); function loadLevel() { //gridSpot[6][8] = false; //gridSpot[4][5].switchState(); //gridSpot[9][6].switchState(); //gridSpot[6][9].switchState(); //gridSpot[5][9].switchState(); } counter2 = 0; function spotPress(xval:Number, yval:Number) { gridSpot[xval][yval].switchState(); if (gridSpot[xval][yval].LightState == true) { counter2++; trace(counter2 + "spot"); } if (gridSpot[xval][yval].LightState == false) { counter2--; trace(counter2 + "spot"); } if (counter2 > 2){ counter2 = 2; if (gridSpot[xval][yval].LightState == false){ gridSpot[xval][yval].switchState( false); } if (gridSpot[xval][yval].LightState == true){ gridSpot[xval][yval].switchState(true); } //gridSpot[xval][yval].newState( true); /* if (isHit(gridSpot[xval][yval], bt_1_steps)) { bt_1_steps._x = bt_1_steps._x - 50; trace("bt_1_steps hits gridSpot"); } */ } if (isHit(gridSpot[xval][yval], circle)) circleMoving = true; } /* gridSpot[xval][yval].onEnterFrame = function(){ if (isHit(gridSpot[xval][yval], bt_1_steps)) trace("gridspot and 1 step hit"); } */ //move_1.onPress = function() { //boxes = new Array(1); circle = attachMovie("circle", "circle" + i, _root.getNextHighestDepth()); circle._y = -100; circle._x = 300; var boxes:Array; boxes = new Array(7); for(var i=0;i<7;i++) { boxes[i] = attachMovie("box", "box" + i, _root.getNextHighestDepth()); boxes[1]._x = 326; boxes[1]._y = 475; boxes[2]._x = 226; boxes[2]._y = 275; boxes[3]._x = 476; boxes[3]._y = 475; boxes[0]._x = 26; boxes[0]._y = 75; boxes[4]._x = 376; boxes[4]._y = 225; boxes[5]._x = 376; boxes[5]._y = 475; boxes[6]._x = 426; boxes[6]._y = 475; } counter = 0; circle.onEnterFrame = function() { if (circleMoving == true) circle._y += 10; // reseting the boxes once they move off the screen if (circle._y > 525) { circle._y = -100; counter++; trace(counter); } if (counter == 1){ circle01._alpha = 0; } if (counter == 2){ circle02._alpha = 0; } if (counter == 3){ circle03._alpha = 0; gotoAndPlay ('lose',1); } var posCount:Number = 0; for(var i=0;i<7;i++) { if (isHit(circle,boxes[i])) { circle._y = circle._y - 10; circleMoving = false; trace("hit" + boxes[i]); } } if (isHit(circle,bt_1_steps)) { circleMoving = false; trace("hit" + bt_1_steps); } else (circleMoving = true); if (isHit(circle,bt_2_steps)) { circleMoving = false; trace("hit" + bt_2_steps); } //else (circleMoving = true); if (isHit(circle,home)) { gotoAndPlay("game02",1); gridSpot[xval][yval].LightState = false; //unloadMovie("box"); trace("hit" + home); } for(var xval=0;xval<10;xval++) { for(var yval=0;yval<10;yval++) { if (isHit(circle,gridSpot[xval][yval]) && gridSpot[xval][yval].LightState == true) { circleMoving = false; trace("hit" + gridSpot[xval][yval]); } } } /* for(var xpos=0;xpos<10;xpos++) { var column = new Array(10); for(var ypos=0;ypos<10;ypos++) { if (isHit(circle[i],gridSpot[xpos][ypos])) { circle[i]._y = gridSpot[xpos][ypos]._y-40; trace("hit" + gridSpot[xpos][ypos]); } } } */ } //botton 1 bt_1_steps=attachMovie("bt_1_steps", "bt_1_steps" + i, _root.getNextHighestDepth()); bt_1_steps._x = 95.5; bt_1_steps._y = 402; bt01_left=attachMovie("bt_1_left", "bt_1_left" + i, _root.getNextHighestDepth()); bt01_left._x = 235; bt01_left._y = 450; bt01_right=attachMovie("bt_1_right", "bt_1_right" + i, _root.getNextHighestDepth()); bt01_right._x = 270; bt01_right._y = 450; //boton 2 bt_2_steps=attachMovie("bt_2_steps", "bt_2_steps" + i, _root.getNextHighestDepth()); bt_2_steps._x = 201.5; bt_2_steps._y = 199; bt02_right=attachMovie("bt_2_right", "bt_2_right" + i, _root.getNextHighestDepth()); bt02_right._x = 219; bt02_right._y = 200; bt02_left=attachMovie("bt_2_left", "bt_2_left" + i, _root.getNextHighestDepth()); bt02_left._x = 184; bt02_left._y = 200; bt02_down=attachMovie("bt_2_down", "bt_2_down" + i, _root.getNextHighestDepth()); bt02_down._x = 200; bt02_down._y = 215; bt_1_steps.onPress = function() { } bt_1_steps.onEnterFrame = function() { /* if (bt_1_steps._x < -105){ bt_1_steps._x =bt_1_steps._x+50; trace("bt 1 < limits"); } if (bt_1_steps._x > 525){ bt_1_steps._x = 525; } */ } bt01_left.onPress = function() { //reaches left limit if (bt_1_steps._x <-100){ bt_1_steps._x =bt_1_steps._x+50; bt01_left._x = bt01_left._x+50; bt01_right._x = bt01_right._x+50; trace("bt 1 < limits"); } if (bt_1_steps._x > 525){ bt_1_steps._x = 525; } bt01_left._x -= 50; bt01_right._x -= 50; bt_1_steps._x -= 50 for(var xval=0;xval<10;xval++) { for(var yval=0;yval<10;yval++) { if (isHit(bt_1_steps,gridSpot[xval][yval]) && gridSpot[xval][yval].LightState == true) { bt_1_steps._x= bt_1_steps._x +50; bt01_left._x = bt01_left._x+50; bt01_right._x = bt01_right._x+50; trace("bt_1_steps hits gridSpot"); } } } } bt01_right.onPress = function() { bt01_right._x += 50; bt01_left._x += 50; bt_1_steps._x += 50 for(var xval=0;xval<10;xval++) { for(var yval=0;yval<10;yval++) { if (isHit(bt_1_steps,gridSpot[xval][yval]) && gridSpot[xval][yval].LightState == true) { bt_1_steps._x= bt_1_steps._x -50; bt01_left._x = bt01_left._x-50; bt01_right._x = bt01_right._x-50; trace("bt_1_steps hits gridSpot"); } } } if (isHit(bt_1_steps,home)) { bt_1_steps._x= bt_1_steps._x -50; bt01_left._x = bt01_left._x-50; bt01_right._x = bt01_right._x-50; trace("bt_1_steps hits home"); } if (isHit(bt_1_steps,circle)) { circle._x += 50; trace("bt_1_steps hits circle"); } } //botton 2 function bt_2_steps.onPress = function() { } bt02_left.onPress = function() { //reaches limits if (bt_2_steps._x < 150){ bt_2_steps._x =150; bt02_left._x = bt_2_steps._x - 17.5; bt02_right._x = bt_2_steps._x + 17.5; bt02_down._x =bt_2_steps._x; bt02_down._y =bt_2_steps._y+17.5; trace("bt 2 < limits"); } //hits circle if (isHit(bt_2_steps,circle)) { circle._x -= 50; trace("bt_2 hits circle"); } /* //hits boxes for(var i=0;i<5;i++) { if (isHit(bt_2_steps,boxes[i])) { bt_2_steps._x = bt_2_steps._x + 100; bt02_left._x = bt02_left._x + 100; bt02_right._x = bt02_right._x + 100; bt02_down._x = bt02_down._x + 100; trace("bt_2 hits" + boxes[i]); } } */ bt02_left._x -= 100; bt02_right._x -= 100; bt02_down._x -= 100; bt_2_steps._x -= 100; for(var xval=0;xval<10;xval++) { for(var yval=0;yval<10;yval++) { if (isHit(bt_2_steps,gridSpot[xval][yval]) && gridSpot[xval][yval].LightState == true) { bt_2_steps._x= bt_2_steps._x +100; bt02_left._x = bt02_left._x+100; bt02_right._x = bt02_right._x+100; bt02_down._x = bt02_down._x+100; trace("bt_2 hits gridSpot"); } } } } bt02_right.onPress = function() { //reaches limits if (bt_2_steps._x > 400){ bt_2_steps._x = 400; bt02_left._x = bt_2_steps._x - 17.5; bt02_right._x = bt_2_steps._x + 17.5; bt02_down._x =bt_2_steps._x; bt02_down._y =bt_2_steps._y+17.5; trace("bt 2 > limits"); } //hits home if (isHit(bt_2_steps,home)) { bt_2_steps._x= bt_2_steps._x -100; bt02_left._x = bt02_left._x-100; bt02_right._x = bt02_right._x-100; bt02_down._x = bt02_down._x-100; trace("bt_2 hits home"); } //hits circle if (isHit(bt_2_steps,circle)) { circle._x += 50; trace("bt_2 hits circle"); } //hits boxes for(var i=0;i<7;i++) { if (isHit(bt_2_steps,boxes[i])) { bt_2_steps._x = bt_2_steps._x - 100; bt02_left._x = bt02_left._x-100; bt02_right._x = bt02_right._x-100; bt02_down._x = bt02_down._x-100; trace("bt_2 hits" + boxes[i]); } } bt02_left._x += 100; bt02_right._x += 100; bt02_down._x += 100; bt_2_steps._x += 100; for(var xval=0;xval<10;xval++) { for(var yval=0;yval<10;yval++) { if (isHit(bt_2_steps,gridSpot[xval][yval]) && gridSpot[xval][yval].LightState == true) { bt_2_steps._x= bt_2_steps._x -100; bt02_left._x = bt02_left._x-100; bt02_right._x = bt02_right._x-100; bt02_down._x = bt02_down._x-100; trace("bt_2 hits gridSpot"); } } } } bt02_down.onPress = function() { if (bt_2_steps._y > 400){ bt_2_steps._y =400; bt02_left._y = bt_2_steps._y; bt02_right._y = bt_2_steps._y; bt02_down._y =bt_2_steps._y+15; trace("bt 2._y > limits"); } //hits boxes for(var i=0;i<7;i++) { if (isHit(bt_2_steps,boxes[i])) { bt_2_steps._y = bt_2_steps._y - 100; bt02_left._y = bt02_left._y-100; bt02_right._y = bt02_right._y-100; bt02_down._y = bt02_down._y-100; trace("bt_2 hits" + boxes[i]); } } bt02_left._y += 100; bt02_right._y += 100; bt02_down._y += 100; bt_2_steps._y += 100; for(var xval=0;xval<10;xval++) { for(var yval=0;yval<10;yval++) { if (isHit(bt_2_steps,gridSpot[xval][yval]) && gridSpot[xval][yval].LightState == true) { bt_2_steps._y= bt_2_steps._x -100; bt02_left._y = bt02_left._x-100; bt02_right._y = bt02_right._x-100; bt02_down._y = bt02_down._x-100; trace("bt_2 hits gridSpot"); } } } } /* bt_1_steps.onPress= function() { for(var xval=0;xval<10;xval++) { for(var yval=0;yval<10;yval++) { if (isHit(bt_1_steps,gridSpot[xval][yval]) && gridSpot[xval][yval].LightState == true) { bt_1_steps._x= gridSpot[xval][yval]._x +50; trace("1 steps hits" + gridSpot[xval][yval]); } } } } bt_1_steps.onEnterFrame = function() { if (bt_1_steps._x > 525) { circle._x = 25; trace(limit); } } */ function isHit(mc1:MovieClip, mc2:MovieClip):Boolean { // "yMax", "yMin", "xMax", "xMin" var bounds_obj1:Object = mc1.getBounds(this); var bounds_obj2:Object = mc2.getBounds(this); if ((bounds_obj1["xMax"] > bounds_obj2["xMin"] && bounds_obj1["xMin"] < bounds_obj2["xMax"] ) && (bounds_obj1["yMax"] > bounds_obj2["yMin"] && bounds_obj1["yMin"] < bounds_obj2["yMax"])) return true; return false; }  actions3 + ).)PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPP$#{<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component> ? $H$<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component> ? $#a<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component> ?' 6 A<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component> ?}z%$ <component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </c ((( ) ) ) )L(L(L(L(d(d(d(d(L(L(d(d(4!(4!(4!(4!(4!(4!(L(L(((d(d(|(|(||dddXdXdd|X|X||XX%\%\%%4!\4!\4!4!LlLlLL l l   \ \     \ \\\|$|$|w#|w#|(|(|$|$ ( ( S$ S$((S$S$ w# w# ( ( ( ( w# w#((w#w#%(%(%$%$4!(4!(4!$4!$L(L(L$L$d(d(dw#dw#L?l gridOO ?f ?iP?A?OI?H3 ?tD?TrPstop(); loadLevel(); function loadLevel() { bt_replay2.onRelease = function() { unloadMovieNum(1); // unloads whatever is in _level1 loadMovieNum("game01.swf", 1); // rectangle.swf replaces square.swf trace("hit replay"); } bt_replay2=attachMovie("bt_replay2", "bt_replay2" + i, _root.getNextHighestDepth()); bt_replay2._x = 250; bt_replay2._y = 250; } //unloadMovie("circle"); /* function loadLevel() { gridSpot[xval][yval].switchState("off"); } var gridSpot; onEnterFrame = function() { for(var xval=0;xval<10;xval++) { for(var yval=0;yval<10;yval++) { if (gridSpot[xval][yval].LightState == true) { gridSpot[xval][yval].LightState = false; trace(grigridSpot[xval][yval] + "on"); } } } } for(var xpos=0;xpos<6;xpos++) { for(var ypos=0;ypos<6;ypos++) { column[ypos] =removeMovieClip("Light"); } } */ actionsOO KPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPP00 00000 N00 0000 0000 0000 000F 003>ں`3H3 `3H03H3030 03E3 30 3v 03. 30 30 3 3j>N3ƹ$NE%%)))()(%(%()))()(%%%%4!4!%%%(%(%(%(%(%(4!(4!(%(%(%%4!4!4!4!LLLLddddddLLLL4!4!||||      ||              (((( ( ( ) )(( ( (|(|(|(|(|(|((((((((((((((((((( ( ( ( ( ) ) ( ( ( ((( ) ) ) )L(L(L(L(d(d(d(d(L(L(d(d(4!(4!(4!(4!(4!(4!(L(L(((d(d(|(|(||dd4!h4!h4!4!dXdXdddhdhddLhLhLL|X|X|||h|h||XXhh h h     h h h h   ( ( s" s"|(|(|s"|s"((s"s" ( ( s" s" s" s" ( (4!(4!(4!s"4!s"L(L(Ls"Ls"d(d(ds"ds"  44  ((44?rR gridO?##!#!Hhome<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='INSTRUCTIONS' oldCopiedComponentPath='28'> </component> < J N0000((%%)%)%)()()()(((%%)%)%?& homeO?$Dcircle <component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='INSTRUCTIONS' oldCopiedComponentPath='12'> </component> ?k Layer 3O?  \&K,X verdana3(999 timer_txt  `,rT verdana(Time Left:? timer3?-stop(); actionsOO PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPP? CDocumentPagePage 6 INSTRUCTIONSE vEPage 1gameBfEj (E)Page 5game02/Eo(EPage 2congratulationsIfE )EPage 3losem}EQE Symbol 45 next_frame- hE׀Symbol 1؆E Symbol 44bt,E,btSymbol 1; E Symbol 43 mc_bt01_right+YE@! mc_bt01_rightSymbol 1$E Symbol 42 mc_bt01_left*3E  mc_bt01_leftSymbol 1P"E Symbol 27bt_quit}Ebt_quitSymbol 1&~E Symbol 26 bt_replay2}EM bt_replaySymbol 1E Symbol 25gr_congratulationsQ}E Symbol 1$~E Symbol 24 circle_ani}ESymbol 1!~E Symbol 23home#}EhomeSymbol 1Q ?R%O$'<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component> ?6%$Qq<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component>  ?aee8A<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component> ?a$#a<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component>  ?8$#?<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component> ?p ballO! !  ^<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component>  J N0000L?p house3-<O`Z0003:.X0404000000000 N03p00030300q7F3Z00000000000`3$Ѡ303`030i0^;0t33 N3bL?q lightOB<00 0000 00000 N00 0000 0000 0000 000F 003xF´300 00003F1( 30&3ZN30H 3> 3 3F3 3@ 3 333ƹC%%)))()(%(%()))()(%%%%4!4!%%%(%(%(%(%(%(4!(4!(4!4!4!4!LLLLddddddLLLL4!4!||||      ||              (((( ( ( ) )(( ( (|(|(|(|(|(|((((((((((((((((((( ( ( ( ( ) ) ( ( ( ((( ) ) ) )L(L(L(L(d(d(d(d(L(L(d(d(4!(4!(4!(4!(4!(4!(L(L(((d(d(|(|(||dddXdXdd|X|X||XX%\%\%%4!\4!\4!4!LlLlLL l l   \ \     \ \\\|$|$|w#|w#|(|(|$|$ ( ( S$ S$((S$S$ w# w# ( ( ( ( w# w#((w#w#%(%(%$%$4!(4!(4!$4!$L(L(L$L$d(d(dw#dw#L?  gridOO ?B ?J?E?1?= ??Astop(); bt_replay2.onRelease = function() { unloadMovieNum(1); unloadMovieNum(1); // unloads whatever is in _level1 loadMovieNum("game01_final.swf", 1); // rectangle.swf replaces square.swf trace("hit replay"); } //unloadMovie("circle"); /* function loadLevel() { gridSpot[xval][yval].switchState("off"); } var gridSpot; onEnterFrame = function() { for(var xval=0;xval<10;xval++) { for(var yval=0;yval<10;yval++) { if (gridSpot[xval][yval].LightState == true) { gridSpot[xval][yval].LightState = false; trace(grigridSpot[xval][yval] + "on"); } } } } for(var xpos=0;xpos<6;xpos++) { for(var ypos=0;ypos<6;ypos++) { column[ypos] =removeMovieClip("Light"); } } */ actionsOO KKPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrame~W&_0Z0Y0a?J backgroundOO?dCPicText )| Verdana(Level 2"<D:X0404000000000 N0000000300 N000000003 N3 N03 N03 N '30 N13 N<3 N03 N?* lightOO?3e CPicSprite.`.`3<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' ies::generatorFileNameUntitled-1.swtVector::Template02PublishHtmlProperties::VersionDetectionIfAvailable0*PublishHtmlProperties::HorizontalAlignment1"PublishHtmlProperties::DisplayMenu1Vector::Protect0Vector::Quality80PublishJpegProperties::DPI4718592PublishGifProperties::Interlace0"PublishGifProperties::DitherSolids0PublishPNGProperties::Smooth1PublishPNGProperties::BitDepth24-bit with AlphaPublishQTProperties::Flatten1#PublishFormatProperties::qtFileNameUntitled-1.movPublishRNWKProperties::speed28K1!PublishRNWKProperties::mediaTitle$PublishRNWKProperties::mediaKeywordsPublishGifProperties::Width550PublishGifProperties::Loop1PublishFormatProperties::flash1PublishJpegProperties::Quality80$PublishRNWKProperties::realVideoRate100000$PublishRNWKProperties::speedDualISDN0#PublishGifProperties::MatchMovieDim1#PublishGifProperties::PaletteOption"PublishPNGProperties::DitherOption0PublishFormatProperties::projectorMacDefaultName1'PublishFormatProperties::pngDefaultName1-PublishFormatProperties::projectorWinFileNameUntitled-1.exePublishHtmlProperties::Align0!PublishProfileProperties::version1Vector::Package Export Frame1$PublishJpegProperties::MatchMovieDim1#PublishPNGProperties::MatchMovieDim1#PublishPNGProperties::PaletteOption)PublishFormatProperties::flashDefaultName1%PublishFormatProperties::jpegFileNameUntitled-1.jpgPublishHtmlProperties::Width550PublishHtmlProperties::Height400Vector::Omit Trace Actions0Vector::Debugging Password"PublishJpegProperties::Progressive0"PublishPNGProperties::DitherSolids0#PublishQTProperties::PlayEveryFrame0PublishFormatProperties::png0PublishFormatProperties::rnwk0(PublishFormatProperties::htmlDefaultName1-PublishFormatProperties::projectorMacFileNameUntitled-1.hqx2PublishHtmlProperties::UsingDefaultContentFilename1!PublishHtmlProperties::WindowMode0'PublishHtmlProperties::TemplateFileName Default.htmlVector::TopDown0Vector::DeviceSound0PublishJpegProperties::Size0PublishGifProperties::Height400PublishPNGProperties::Interlace0"PublishFormatProperties::generator0&PublishHtmlProperties::ContentFilename(PublishHtmlProperties::AlternateFilename+PublishHtmlProperties::OwnAlternateFilenameVector::Report0PublishRNWKProperties::speed56K1PublishGifProperties::LoopCount'PublishGifProperties::TransparentOptionPublishGifProperties::MaxColors255%PublishPNGProperties::RemoveGradients0PublishQTProperties::Height400PublishFormatProperties::qt0Vector::Stream Compress7Vector::Event Format0Vector::Version8"PublishRNWKProperties::audioFormat0$PublishGifProperties::OptimizeColors10PublishFormatProperties::projectorWinDefaultName1PublishHtmlProperties::Scale0Vector::Event Compress7Vector::ActionScriptVersion2Vector::StreamUse8kSampleRate0Vector::EventUse8kSampleRate0PublishJpegProperties::Height400 PublishRNWKProperties::speed512K0%PublishGifProperties::RemoveGradients0PublishPNGProperties::Width550PublishPNGProperties::Height400&PublishFormatProperties::qtDefaultName1$PublishFormatProperties::gifFileNameUntitled-1.gif"PublishHtmlProperties::VersionInfo@8,0,0,0;7,0,0,0;6,0,0,0;5,0,0,0;4,0,0,0;3,0,0,0;2,0,0,0;1,0,0,0;Vector::Stream Format0PublishJpegProperties::Width550"PublishRNWKProperties::exportFlash1&PublishRNWKProperties::showBitrateDlog1(PublishRNWKProperties::speedCorporateLAN0"PublishRNWKProperties::mediaAuthorPublishGifProperties::Animated0&PublishGifProperties::TransparentAlpha128!PublishPNGProperties::Transparent0!PublishPNGProperties::PaletteName*PublishQTProperties::UseQTSoundCompression0PublishQTProperties::LoopingoldCopiedComponentPath=''> </component> 8<00 0000 00000 N00 0000 0000 0000 000F 003 0 N33v N30N3&N3N3`N3@N3N3`N?L gridO?Q# # Nhome<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component> ?f home?{*g{circle <component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component> ,,d0circle01<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component> ,,circle02<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component> a,a,i&circle03<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component> ?uM Layer 5O?  \&K,X@ verdana3( timer_txt  `,rT verdana(Time Left:?o timerO CPicButtonx2) x2) $ Bq?V stop(); setInterval(countdown, 1000); time2 = 1000; function countdown() { time2 = time2 - 1; } timer_txt.onEnterFrame = function () { timer_txt.text=time2; countdown(); if(time2==0){ gotoAndPlay("lose",1); } } loadLevel(); function loadLevel(xval:Number, yval:Number) { gridSpot[xval][yval].switchState(); if (gridSpot[xval][yval].LightState == true) { gridSpot[xval][yval].switchState(); trace(counter2 + "spot"); } //if (LightState == "on") this.gotoAndStop("off"); /* if(gridSpot[xval][yval].LightState == true){ gridSpot[xval][yval].switchState(); } */ //gridSpot[9][6].switchState(); //gridSpot[6][9].switchState(); //gridSpot[5][9].switchState(); } circle._y = -100; circle._x = 250; boxes[1]._x = 326; boxes[1]._y = 475; boxes[3]._x = 476; boxes[3]._y = 475; boxes[5]._x = 376; boxes[5]._y = 475; boxes[6]._x = 426; boxes[6]._y = 475; //obstacles boxes[2]._x = 276; boxes[2]._y = 325; boxes[0]._x = 177; boxes[0]._y = 226; boxes[4]._x = 376; boxes[4]._y = 325; onEnterFrame = function() { if (isHit(circle,home)) { gotoAndPlay ('congratulations',1); circle._alpha = 0; boxes[2]._alpha = 0; boxes[0]._alpha = 0; boxes[4]._alpha = 0; bt_1_steps._alpha = 0; bt_2_steps._alpha = 0; bt01_left._alpha = 0; bt01_right._alpha = 0; bt02_left._alpha = 0; bt02_right._alpha = 0; bt02_right._down = 0; for(var xval=0;xval<10;xval++) { for(var yval=0;yval<10;yval++) { gridSpot[xval][yval]._alpha = 0; /* if (gridSpot[xval][yval].LightState == true) { grigridSpot[xval][yval].switchState(); } */ } } trace("hit" + home); } } //botton 1 //bt_1_steps=attachMovie("bt_1_steps", "bt_1_steps" + i, _root.getNextHighestDepth()); bt_1_steps._x = -55.5; bt_1_steps._y =252; //bt01_left=attachMovie("bt_1_left", "bt_1_left" + i, _root.getNextHighestDepth()); bt01_left._x = 85; bt01_left._y = 300; //bt01_right=attachMovie("bt_1_right", "bt_1_right" + i, _root.getNextHighestDepth()); bt01_right._x =120; bt01_right._y = 300; //boton 2 //bt_2_steps=attachMovie("bt_2_steps", "bt_2_steps" + i, _root.getNextHighestDepth()); bt_2_steps._x = 352; bt_2_steps._y = 99; //bt02_left=attachMovie("bt_2_left", "bt_2_left" + i, _root.getNextHighestDepth()); bt02_left._x = 334; bt02_left._y = 99; //bt02_right=attachMovie("bt_2_right", "bt_2_right" + i, _root.getNextHighestDepth()); bt02_right._x = 369; bt02_right._y = 99; //bt02_down=attachMovie("bt_2_down", "bt_2_down" + i, _root.getNextHighestDepth()); bt02_down._x = 351.5; bt02_down._y = 115; bt_1_steps.onPress = function() { } bt_1_steps.onEnterFrame = function() { } function isHit(mc1:MovieClip, mc2:MovieClip):Boolean { // "yMax", "yMin", "xMax", "xMin" var bounds_obj1:Object = mc1.getBounds(this); var bounds_obj2:Object = mc2.getBounds(this); if ((bounds_obj1["xMax"] > bounds_obj2["xMin"] && bounds_obj1["xMin"] < bounds_obj2["xMax"] ) && (bounds_obj1["yMax"] > bounds_obj2["yMin"] && bounds_obj1["yMin"] < bounds_obj2["yMax"])) return true; return false; }  actionsO PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrames~W&_0Z0Y0a?r[ backgroundOOCPicText )| Verdana(Level 1"<D:X0404000000000 N0000000300 N000000003 N3 N<3 N3 N1 N33 N3 N3 N?O lightOO CPicSprite.`.`E<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component> 8<00 0000 00000 N00 0000 0000 0000 000F 003 0 N3'3N30N3N3N30N3 N3N3N8%%)))()(%(%()))()(%%%%4!4!%%%(%(%(%(%(%(4!(4!(%(%(%%4!4!4!4!LLLLddddddLLLL4!4!||||      ||              (((( ( ( ) )(( ( (|(|(|(|(|(|((((((((((((((((((( ( ( ( ( ) ) ( ( ( ((( ) ) ) )L(L(L(L(d(d(d(d(L(L(d(d(4!0%PublishFormatProperties::defaultNames1%PublishFormatProperties::projectorWin0%PublishFormatProperties::rnwkFileNameUntitled-1.smil,PublishHtmlProperties::UsingOwnAlternateFile0PublishPNGProperties::MaxColors255%PublishQTProperties::ControllerOption0"PublishQTProperties::PausedAtStart0 CColorDef&&&&3P&fP0&PH&P`&Px&3&33(&3f<0&3CH&3F`&3Hx&f0&f30&ff(0&f5H&f<`&f@x&&3330&&3&33x&f3d0&3]H&3Z`&3Xx&33&3330&3f3PPH&33Px`&33Px&33P&f30&f33PH&ff3(PH&f3<x`&f3Cx&f3F&&fff`&&f0&3f0&ffx0&fkH&fd`&f`x&3f0&33fPH&3ffxPH&3fdx`&3f]x&3fZ&ff0&f3fPH&fff`&ffP0x&ffPx&ffP&&&&H&3H&fH&xH&̙n`&hx&3H&33x`&3fx`&3xx`&3̙kx&3d&fH&f3x`&ff0x&fx0x&f̙dx&f]&&&&`&3`&f`&`&x`&px&3`&33x&3fx&3x&3xx&3n&f`&f3x&ffx&fx&fxx&fk&&&&x&3x&fx&x&x&xx&3x&33&3f&3&3&3x&fx&f3&ff&f&f&fx&&x&&H&3 H&fH&(H&2`&8x&`&3 `&f`&̙`&(`&0x&x&3x&fx&x& x&(x&&Px&&3H&33x`&f3x`&3(x`&35x&3<&3`&33x&f3 x&̙3x&3(x&32&3x&33&f3 &3&3&3(&&x&&fH&3fx`&ff0x&f(0x&f<x&fC&f`&3fx&ffx&̙fx&f(x&f5&fx&3f&ff&f &f&f(&&(x&&H&3x`&f0x&&̙PP&P&`&3x&fx&̙P&̙(P&<&x&3&f&&̙&(&&xx&&`&3x&fx&P&xP&d&`&3x&fx&̙P&&P&x&3&f&&&(&&x&&x&3&f&&&x&x&3&f&̙&&x&x&3&f&&&&&&&&&&f`zf&*]\;"PublishQTProperties::QTSndSettingsCQTAudioSettingsh<?xml version="1.0" encoding="UTF-16" standalone="no" ?> <mobileSettings> <contentType id="standalonePlayer" name="Standalone Player"/> <testDevices/> </mobileSettings> PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPP(4!(4!(4!(4!(4!(L(L(   ( ((((( ( (  |(|(||(( ( (  d(d(|(|(d(d(dd||ddL(L(LL4!(4!(4!4!?B gridO # # `home<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component> L(L(L%L%L%L%%%%%%(%(L(L(%%%%%(%(?sL homeO Kfcircle <component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component> ,,qocircle01<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component> ,,~^circle02<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component> a,a,^circle03<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component> ?] Layer 6  \&K,X@ verdana3( timer_txt  `,rT verdana(Time Left:?W. timerO CPicButton; ; $ q?)stop(); setInterval(countdown, 1000); time = 1000; function countdown() { time = time - 1; } onEnterFrame = function () { _root.timer_txt.text=time; countdown(); if(time==0){ gotoAndPlay("lose",1); } } var gridSpot = Array; gridSpot = new Array (); var posCount:Number = 0; var boardState:Boolean = false; xdistance = 50; ydistance = 50; var ct=0; var circleMoving = true; for(var xpos=0;xpos<10;xpos++) { var column = new Array(10); for(var ypos=0;ypos<10;ypos++) { column[ypos] = attachMovie("Light", "Light"+ ct, _root.getNextHighestDepth()); column[ypos].init(xpos, ypos); ct++; } gridSpot[xpos] = column; } loadLevel(); function loadLevel() { //gridSpot[6][8] = false; //gridSpot[4][5].switchState(); //gridSpot[9][6].switchState(); //gridSpot[6][9].switchState(); //gridSpot[5][9].switchState(); } counter2 = 0; function spotPress(xval:Number, yval:Number) { gridSpot[xval][yval].switchState(); if (gridSpot[xval][yval].LightState == true) { counter2++; trace(counter2 + "spot"); } if (gridSpot[xval][yval].LightState == false) { counter2--; trace(counter2 + "spot"); } if (counter2 > 2){ counter2 = 2; if (gridSpot[xval][yval].LightState == false){ gridSpot[xval][yval].switchState( false); } if (gridSpot[xval][yval].LightState == true){ gridSpot[xval][yval].switchState(true); } //gridSpot[xval][yval].newState( true); /* if (isHit(gridSpot[xval][yval], bt_1_steps)) { bt_1_steps._x = bt_1_steps._x - 50; trace("bt_1_steps hits gridSpot"); } */ } if (isHit(gridSpot[xval][yval], circle)) circleMoving = true; } /* gridSpot[xval][yval].onEnterFrame = function(){ if (isHit(gridSpot[xval][yval], bt_1_steps)) trace("gridspot and 1 step hit"); } */ //move_1.onPress = function() { //boxes = new Array(1); circle = attachMovie("circle", "circle" + i, _root.getNextHighestDepth()); circle._y = -100; circle._x = 300; var boxes:Array; boxes = new Array(7); for(var i=0;i<7;i++) { boxes[i] = attachMovie("box", "box" + i, _root.getNextHighestDepth()); boxes[1]._x = 326; boxes[1]._y = 475; boxes[2]._x = 226; boxes[2]._y = 275; boxes[3]._x = 476; boxes[3]._y = 475; boxes[0]._x = 26; boxes[0]._y = 75; boxes[4]._x = 376; boxes[4]._y = 225; boxes[5]._x = 376; boxes[5]._y = 475; boxes[6]._x = 426; boxes[6]._y = 475; } counter = 0; circle.onEnterFrame = function() { if (circleMoving == true) circle._y += 10; // reseting the boxes once they move off the screen if (circle._y > 525) { circle._y = -100; counter++; trace(counter); } if (counter == 1){ circle01._alpha = 0; } if (counter == 2){ circle02._alpha = 0; } if (counter == 3){ circle03._alpha = 0; gotoAndPlay ('lose',1); } var posCount:Number = 0; for(var i=0;i<7;i++) { if (isHit(circle,boxes[i])) { circle._y = circle._y - 10; circleMoving = false; trace("hit" + boxes[i]); } } if (isHit(circle,bt_1_steps)) { circleMoving = false; trace("hit" + bt_1_steps); } else (circleMoving = true); if (isHit(circle,bt_2_steps)) { circleMoving = false; trace("hit" + bt_2_steps); } //else (circleMoving = true); if (isHit(circle,home)) { gotoAndPlay("game02",1); gridSpot[xval][yval].LightState = false; //unloadMovie("box"); trace("hit" + home); } for(var xval=0;xval<10;xval++) { for(var yval=0;yval<10;yval++) { if (isHit(circle,gridSpot[xval][yval]) && gridSpot[xval][yval].LightState == true) { circleMoving = false; trace("hit" + gridSpot[xval][yval]); } } } /* for(var xpos=0;xpos<10;xpos++) { var column = new Array(10); for(var ypos=0;ypos<10;ypos++) { if (isHit(circle[i],gridSpot[xpos][ypos])) { circle[i]._y = gridSpot[xpos][ypos]._y-40; trace("hit" + gridSpot[xpos][ypos]); } } } */ } //botton 1 bt_1_steps=attachMovie("bt_1_steps", "bt_1_steps" + i, _root.getNextHighestDepth()); bt_1_steps._x = 95.5; bt_1_steps._y = 402; bt01_left=attachMovie("bt_1_left", "bt_1_left" + i, _root.getNextHighestDepth()); bt01_left._x = 235; bt01_left._y = 450; bt01_right=attachMovie("bt_1_right", "bt_1_right" + i, _root.getNextHighestDepth()); bt01_right._x = 270; bt01_right._y = 450; //boton 2 bt_2_steps=attachMovie("bt_2_steps", "bt_2_steps" + i, _root.getNextHighestDepth()); bt_2_steps._x = 201.5; bt_2_steps._y = 199; bt02_right=attachMovie("bt_2_right", "bt_2_right" + i, _root.getNextHighestDepth()); bt02_right._x = 219; bt02_right._y = 200; bt02_left=attachMovie("bt_2_left", "bt_2_left" + i, _root.getNextHighestDepth()); bt02_left._x = 184; bt02_left._y = 200; bt02_down=attachMovie("bt_2_down", "bt_2_down" + i, _root.getNextHighestDepth()); bt02_down._x = 200; bt02_down._y = 215; bt_1_steps.onPress = function() { } bt_1_steps.onEnterFrame = function() { /* if (bt_1_steps._x < -105){ bt_1_steps._x =bt_1_steps._x+50; trace("bt 1 < limits"); } if (bt_1_steps._x > 525){ bt_1_steps._x = 525; } */ } bt01_left.onPress = function() { //reaches left limit if (bt_1_steps._x <-100){ bt_1_steps._x =bt_1_steps._x+50; bt01_left._x = bt01_left._x+50; bt01_right._x = bt01_right._x+50; trace("bt 1 < limits"); } if (bt_1_steps._x > 525){ bt_1_steps._x = 525; } bt01_left._x -= 50; bt01_right._x -= 50; bt_1_steps._x -= 50 for(var xval=0;xval<10;xval++) { for(var yval=0;yval<10;yval++) { if (isHit(bt_1_steps,gridSpot[xval][yval]) && gridSpot[xval][yval].LightState == true) { bt_1_steps._x= bt_1_steps._x +50; bt01_left._x = bt01_left._x+50; bt01_right._x = bt01_right._x+50; trace("bt_1_steps hits gridSpot"); } } } } bt01_right.onPress = function() { bt01_right._x += 50; bt01_left._x += 50; bt_1_steps._x += 50 for(var xval=0;xval<10;xval++) { for(var yval=0;yval<10;yval++) { if (isHit(bt_1_steps,gridSpot[xval][yval]) && gridSpot[xval][yval].LightState == true) { bt_1_steps._x= bt_1_steps._x -50; bt01_left._x = bt01_left._x-50; bt01_right._x = bt01_right._x-50; trace("bt_1_steps hits gridSpot"); } } } if (isHit(bt_1_steps,home)) { bt_1_steps._x= bt_1_steps._x -50; bt01_left._x = bt01_left._x-50; bt01_right._x = bt01_right._x-50; trace("bt_1_steps hits home"); } if (isHit(bt_1_steps,circle)) { circle._x += 50; trace("bt_1_steps hits circle"); } } //botton 2 function bt_2_steps.onPress = function() { } bt02_left.onPress = function() { //reaches limits if (bt_2_steps._x < 150){ bt_2_steps._x =150; bt02_left._x = bt_2_steps._x - 17.5; bt02_right._x = bt_2_steps._x + 17.5; bt02_down._x =bt_2_steps._x; bt02_down._y =bt_2_steps._y+17.5; trace("bt 2 < limits"); } //hits circle if (isHit(bt_2_steps,circle)) { circle._x -= 50; trace("bt_2 hits circle"); } /* //hits boxes for(var i=0;i<5;i++) { if (isHit(bt_2_steps,boxes[i])) { bt_2_steps._x = bt_2_steps._x + 100; bt02_left._x = bt02_left._x + 100; bt02_right._x = bt02_right._x + 100; bt02_down._x = bt02_down._x + 100; trace("bt_2 hits" + boxes[i]); } } */ bt02_left._x -= 100; bt02_right._x -= 100; bt02_down._x -= 100; bt_2_steps._x -= 100; for(var xval=0;xval<10;xval++) { for(var yval=0;yval<10;yval++) { if (isHit(bt_2_steps,gridSpot[xval][yval]) && gridSpot[xval][yval].LightState == true) { bt_2_steps._x= bt_2_steps._x +100; bt02_left._x = bt02_left._x+100; bt02_right._x = bt02_right._x+100; bt02_down._x = bt02_down._x+100; trace("bt_2 hits gridSpot"); } } } } bt02_right.onPress = function() { //reaches limits if (bt_2_steps._x > 400){ bt_2_steps._x = 400; bt02_left._x = bt_2_steps._x - 17.5; bt02_right._x = bt_2_steps._x + 17.5; bt02_down._x =bt_2_steps._x; bt02_down._y =bt_2_steps._y+17.5; trace("bt 2 > limits"); } //hits home if (isHit(bt_2_steps,home)) { bt_2_steps._x= bt_2_steps._x -100; bt02_left._x = bt02_left._x-100; bt02_right._x = bt02_right._x-100; bt02_down._x = bt02_down._x-100; trace("bt_2 hits home"); } //hits circle if (isHit(bt_2_steps,circle)) { circle._x += 50; trace("bt_2 hits circle"); } //hits boxes for(var i=0;i<7;i++) { if (isHit(bt_2_steps,boxes[i])) { bt_2_steps._x = bt_2_steps._x - 100; bt02_left._x = bt02_left._x-100; bt02_right._x = bt02_right._x-100; bt02_down._x = bt02_down._x-100; trace("bt_2 hits" + boxes[i]); } } bt02_left._x += 100; bt02_right._x += 100; bt02_down._x += 100; bt_2_steps._x += 100; for(var xval=0;xval<10;xval++) { for(var yval=0;yval<10;yval++) { if (isHit(bt_2_steps,gridSpot[xval][yval]) && gridSpot[xval][yval].LightState == true) { bt_2_steps._x= bt_2_steps._x -100; bt02_left._x = bt02_left._x-100; bt02_right._x = bt02_right._x-100; bt02_down._x = bt02_down._x-100; trace("bt_2 hits gridSpot"); } } } } bt02_down.onPress = function() { if (bt_2_steps._y > 400){ bt_2_steps._y =400; bt02_left._y = bt_2_steps._y; bt02_right._y = bt_2_steps._y; bt02_down._y =bt_2_steps._y+15; trace("bt 2._y > limits"); } //hits boxes for(var i=0;i<7;i++) { if (isHit(bt_2_steps,boxes[i])) { bt_2_steps._y = bt_2_steps._y - 100; bt02_left._y = bt02_left._y-100; bt02_right._y = bt02_right._y-100; bt02_down._y = bt02_down._y-100; trace("bt_2 hits" + boxes[i]); } } bt02_left._y += 100; bt02_right._y += 100; bt02_down._y += 100; bt_2_steps._y += 100; for(var xval=0;xval<10;xval++) { for(var yval=0;yval<10;yval++) { if (isHit(bt_2_steps,gridSpot[xval][yval]) && gridSpot[xval][yval].LightState == true) { bt_2_steps._y= bt_2_steps._x -100; bt02_left._y = bt02_left._x-100; bt02_right._y = bt02_right._x-100; bt02_down._y = bt02_down._x-100; trace("bt_2 hits gridSpot"); } } } } /* bt_1_steps.onPress= function() { for(var xval=0;xval<10;xval++) { for(var yval=0;yval<10;yval++) { if (isHit(bt_1_steps,gridSpot[xval][yval]) && gridSpot[xval][yval].LightState == true) { bt_1_steps._x= gridSpot[xval][yval]._x +50; trace("1 steps hits" + gridSpot[xval][yval]); } } } } bt_1_steps.onEnterFrame = function() { if (bt_1_steps._x > 525) { circle._x = 25; trace(limit); } } */ function isHit(mc1:MovieClip, mc2:MovieClip):Boolean { // "yMax", "yMin", "xMax", "xMin" var bounds_obj1:Object = mc1.getBounds(this); var bounds_obj2:Object = mc2.getBounds(this); if ((bounds_obj1["xMax"] > bounds_obj2["xMin"] && bounds_obj1["xMin"] < bounds_obj2["xMax"] ) && (bounds_obj1["yMax"] > bounds_obj2["yMin"] && bounds_obj1["yMin"] < bounds_obj2["yMax"])) return true; return false; }  actions3  + ).)PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPCPicPage CPicLayer CPicFrame~Wa00Z0Y? backgroundOO?0 CPicButton++. Z@&on(release){ gotoAndPlay("game",1); }bt_play?@ Layer 8OO?BCPicText  . Verdana(1. Your Goal is to take the "Home".  CPicSprite  ]circle01<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component>  4 Verdana(2. Click the s in the grid to stop the .*!l*!l ,circle01<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component>  +8 Verdana(3. Use and to move and to push the .ffgf"f<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component>  ffff 'Fmove_1<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component> "^"^qcircle01<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component>  ` !l Verdana(INSTRUCTIONS:  +1 Verdana(4. Watch the " ", you lose when it ends. ) Verdana(Time V Verdana(GOOD LUCK!?M textsO?.<D:X0404000000000 N00000007Xn8_8_8+88u.8@$ 000 $00 N000000003 NT3 N63 N13 N03 N03 N03 N6?yf light?$tC<00 0000 00000 N00 0000 0000 0000 000F 003>ں`3H3 `3H03H3030 03E3 30 3v 03. 30 30 3 3j>N3ƹ$NE%%)))()(%(%()))()(%%%%4!4!%%%(%(%(%(%(%(4!(4!(%(%(%%4!4!4!4!LLLLddddddLLLL4!4!||||      ||              (((( ( ( ) )(( ( (|(|(|(|(|(|((((((((((((((((((( ( ( ( ( ) ) ( ( ( ((( ) ) ) )L(L(L(L(d(d(d(d(L(L(d(d(4!(4!(4!(4!(4!(4!(L(L(((d(d(|(|(||dd4!h4!h4!4!dXdXdddhdhddLhLhLL|X|X|||h|h||XXhh h h     h h h h   ( ( s" s"|(|(|s"|s"((s"s" ( ( s" s" s" s" ( (4!(4!(4!s"4!s"L(L(Ls"Ls"d(d(ds"ds"  44  ((44?rR gridO?##!#!Hhome<component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component> < J N0000((%%)%)%)()()()(((%%)%)%?& homeO?$Dcircle <component metaDataFetched='true' schemaUrl='' schemaOperation='' sceneRootLabel='lose' oldCopiedComponentPath=''> </component> ?k Layer 3O? \&K,X verdana3(999 timer_txt `,rT verdana(Time Left:? timer3?-stop();  actionsOO PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPP      !"#$%&'()*+,-./0123456? CDocumentPagePage 6 INSTRUCTIONSE vEPage 1gameBfEj ֕E)Page 5game02/EoԚEPage 2congratulationsIfE EPage 3losem}E E Symbol 45 next_frame- hE׀Symbol 1؆E Symbol 44bt,E,btSymbol 1; E Symbol 43 mc_bt01_right+YE@! mc_bt01_rightSymbol 1$E Symbol 42 mc_bt01_left*3E  mc_bt01_leftSymbol 1P"E Symbol 27bt_quit}Ebt_quitSymbol 1&~E Symbol 26 bt_replay2}EMSymbol 1E Symbol 25gr_congratulationsQ}E Symbol 1$~E Symbol 24 circle_ani}ESymbol 1!~E Symbol 23home#}EhomeSymbol 1Q <mobileSettings> <contentType id="standalonePlayer" name="Standalone Player"/> <testDevices/> </mobileSettings> PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPP